Audas TaiusBen
CHARACTER BIO
Audas Taius is a 21 year old, Medium sized, Male Human, with Grey eyes and Black hair. He stands 6' 5" tall and weighs 134 pounds. His world view is Chaotic Neutral in nature.

CHARACTER LEVELCLASSES and LEVELS
18Warlock 18

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
153,379171,00017,621


Character Sheet (Art) - v. 2.0.14

HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
10
+0


DEX
16
+3


CON
14
+2


INT
14
+2


WIS
12
+1


CHA
19
+4


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
13318d64/cold iron
SPEED
MOVE
30
AC
ARMOR
161313=10+3+0+3+0+0+0
10
-1
+6

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+8=6+2+0+0+ + 
REFLEX
DEX
+9=6+3+0+0+ 
WILL
WIS
+12=11+1+0+0+ 
BASE ATTACK
+13/8/3
INITIATIVE
MODIFIER
+7=3+4
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+13=13+0
+0
+0
+
MELEE
ATTACK BONUS
+13/8/3=13+0
+0
+0
+
RANGED
ATTACK BONUS
+16/11/6=13
+3
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I

Eldritch Blast (M/—)

x2



0 – 59 ft

60 – 119 ft

120 – 179 ft

180 – 239 ft

240 – 299 ft

17/12/7

15/10/5

13/8/3

11/6/1

9/4/-1



I

+1 Rapier, Quickblade (M/P)

17/12/7

1d6+1

18-20/x2

3

Proficient



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armor (SIZE/WGT TYPE)

Armor
Bonus

Max Dex

Armor
Check

Spell
Fail

Max
Speed

Lbs

Sharkskin (M/L)

+3

+6

-1

10%

30 ft

15



SKILLSMAX RANKS 21/10.5

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)2 =
+2
w
Balance (Dex)*2 =
+31
w
Bluff (Cha)4 =
+4
w
Climb (Str)*-1 =
+01
w
Concentration (Con)8 =6+2
w
Control Shape (Wis)1 =
+1
w
Diplomacy (Cha)6 =
+4+2
w
Disguise (Cha)4 =
+4
w
Escape Artist (Dex)*2 =
+31
w
Forgery (Int)2 =
+2
w
Gather Information (Cha)4 =
+4
w
Heal (Wis)1 =
+1
w
Hide (Dex)*2 =
+31
w
Intimidate (Cha)4 =
+4
w
Jump (Str)*-1 =
+01

Knowledge–Arcana (Int)23 =21+2

Knowledge–The Planes (Int)23 =21+2
w
Listen (Wis)1 =
+1
w
Literacy ()0 =
+0
w
Move Silently (Dex)*2 =
+31
w
Ride (Dex)3 =
+3
w
Search (Int)2 =
+2
w
Sense Motive (Wis)7 =6+1

Spellcraft (Int)17 =13+2+2
w
Spot (Wis)1 =.5+1
w
Survival (Wis)1 =
+1
w
Swim (Str)*1 =3+02

Use Magic Device (Cha)23 =19+4
w
Use Rope (Dex)3 =
+3

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

uSharkskin85 g115yWaterskin (full)1 g14
yBackpack2 g12°+1 Rapier, Quickblade: Proficient18,375 g13
yBedroll1 s1(5)°Dagger2 g11
yCoin: gp (700)700 g1(14)°Eldritch Blast0 g1
yFlask3 c1¬Leopold`s Metamagic Vest10,000 g1
yFlint and steel1 g1(—)
yMoney Belt4 g1
yPouch, belt (2)2 g11
yRope, silk (50 ft.)10 g1(5)
yTorch (6)6 c1(6)

Carried Weight

28 lbs

1-33

34-66

67-100

100

200

500

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armor² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Craft Magic Arms and Armor — You can create magic weapons, armor, and shields. (PH92).

Empower Spell-Like Ability — The Creature can use a spell like ability with greater effect than normal. (MM303).

Extra Invocation — 

Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH96).

Martial Weapon Proficiency: Rapier — You are proficient in a martial weapon of your choice (PH97).

Quicken Spell-Like Ability — The creature can use one of its spell-like abilities each round as a free action. (MM304)

Spell Penetration — You get a +2 bonus to caster level checks (1d20+caster`s level) to beat a creature`s spell resistance (PH100).

Weapon Finesse — You can use Dex mod on melee attack rolls with light weapons, rapiers, whips, and spiked chains. (PH102).

Weapon Focus: Eldritch Blast — You add +1 attack bonus with a chosen weapon. (PH102).


Protective Items

Bonuses
Provided

Lbs

Leopold`s Metamagic Vest

Up to 3x/day, as an immediate action, you can Maximize, Minimize, or Extend the effects of the next spell on you. (Custom)




Class Features

Warlock

Cold Resistance

Cold Resistance 5 (Ex)

Damage Reduction 4/cold iron

Deceive Item (Ex)

Detect Magic (Sp)

Eldritch Blast 8d6

Electricity Resistance

Electricity Resistance 5 (Ex)

Energy Resistance

Feat

Feat

Fiendish Resilience (Su)

Imbue Item (Su)

Invocations (Dark)

Invocations (Greater)

Invocations (Least)

Invocations (Lesser)


Languages

Common


Coins

New Coins
Gained in Play

0 cp 
0 sp  
700 gp  
0 pp  
700 gp Total gp equivilent (approximate)


WARLOCK SPELLS

LEVELS0123456789
Known:0030303002
Per Day:--222211111

2nd LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Dark One`s Own Luck
None16
-
1 Action
Personal
24 hours
None

School of Necromancy / Gain Luck bonus = CHA bonus on all saves of one type. (CA 133)

Eldritch Spear
None16
-
0 Action
Personal
Instantaneous
None

School of Necromancy / Your eldritch blast attack has range 250 feet, no increment. (CA 133)

Swimming the Styx
None16
-
1 Action
Personal
24 hours
None

School of Transmutation / Breathe water or air, gain natural swim speed. (CM124)
4th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Baneful Blast (Aberrations)
None18
-
0 Action
Special; See Text
Instantaneous
None

School of Universal / You transform your eldritch blast into a baneful blast that does 2d6 extra damage against your chosen creature type.

Eldritch Chain
None18
-
0 Action
Personal
Instantaneous
None

School of Necromancy / Your blast jumps from an initial target to secondary targets (1 per 5 levels) [CA 133]

Flee the Scene
None18
-
1 Action
25 ft.+5 ft./2 levels
1 round
None

School of None /
6th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Devour Magic
None20
-
1 Action
Touch
Instantaneous
None

School of None /

Retributive Invisibiity
V,S20
Harmless
1 Action
Personal or touch
1 round/level (D)
Will Negates

School of Illusion / As Greater Invisibility but if dispelled a 20-foot radius burst does 4d6 sonic. [CAr135]

Vampiric Blast
None20
-
0 Action
Personal
Instantaneous
None

School of Necromancy / Eldritch blast damage done gives you temp HP, as Vampiric Touch [Custom]

Vitriolic Blast
None20
-
0 Action
Personal
Instantaneous
None

School of Necromancy / Eldritch blast ignores SR, does acid damage, +2d6/rd for 3 rds [CA137]
9th LEVEL
PREPSPELL NAMEVSMDCSRCASTINGRANGEDURATIONSAVE

Caster`s Lament
V,S23
No
1 Minute
Touch
Instantaneous
Special; See text

School of Abjuration / Use Break Enchantment 1x/day by touch. [CM122]

Quick Reference Notes

Extra Invocation: Brimstone Blast (fire damage, can ignote combustibles)