| | | | | | | Feats | Armor Light | Armor Medium | Armor Heavy | Weapon Simple | Weapon Martial | Shield |
| Proficient | Proficient | — | Proficient | Proficient | Proficient | Combat Expertise — You can take a penalty on attack and apply that number to your AC. (PH92). | Dodge — Receive a +1 dodge bonus to AC against attacks from one opponent. (PH93). | Exotic Weapon Proficiency: Chain, spiked — You are proficient in an exotic weapon of your choice. (). | Extend Rage — You are able to maintain your rage longer than most. (CW97). | Greater Resiliency — Your extraordinary resilience to damage increases. (CW99). | Improved Initiative — You can react more quickly than normal in a fight. You get a +4 bonus on initiative checks (PH96). | Improved Trip — If you trip an opponent, you get an extra attack on that opponent. (PH96). | Iron Will — You have a stronger will than normal. +2 bonus to all Will saves (PH97). | Power Attack — You can take a penalty on melee attack and add it to your damage roll. (PH98). | Track — You can follow the trails of creatures across most types of terrain with a Survival check (PH101). |
| | | Protective Items | Bonuses Provided | Lbs | Ring of Regeneration, Lesser | | — | The wearer heals 1 hp per level or 1 point of ability damage every hour. Does not regrow organs/limbs (Custom). | Cloak of the Manta Ray | | 1 | This cloak grants the wearer a variety of manta-related powers (DMG253). | Helm of Iron Will +3 | Enhancement +3
| 1 | Grants a +3 enhancement bonus to Will saves. [Custom] |
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Class Features | Barbarian, Totem | Barbarian Totem | Damage Reduction 5/- | Fast Movement | Greater Rage (5x/day) | Illiteracy | Improved Trip | Indomitable Will | Proficiency: Armor, Light | Proficiency: Armor, Medium | Proficiency: Martial Weapons: All | Proficiency: Shields | Proficiency: Simple Weapons: All | Tireless Rage | Track | Wolf Totem |
| | Coins | New Coins Gained in Play | 0 cp |
| 0 sp | | 382 gp | | 0 pp | | 382 gp | Total gp equivilent (approximate) |
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