| | | | | | |
ABILITY NAME
|
ABILITY SCORE
|
ABILITY MODIFIER
|
TEMPORARY SCORE
|
TEMPORARY MODIFIER
| STR
| 12
| +1
|
|
| DEX
| 21
| +5
|
|
| CON
| 14
| +2
|
|
| INT
| 14
| +2
|
|
| WIS
| 12
| +1
|
|
| CHA
| 16
| +3
|
|
|
| |
TOTAL
|
HIT DIE TYPE
|
DAMAGE REDUCTION
| | |
MOVEMENT TYPES and RATES
| HP POINTS | 133 | 18d6 |
| | SPEED MOVE | 30; Swim 30 | | | | | | | | | | | | | | | | | | | | | | | | | | AC ARMOR | 20 | 15 | 17 | = | 10 | + | 3 | + | 0 | + | 5 | + | 0 | + | 0 | + | 2 | |
| | 10
| -1
| +6
|
| |
NORMAL
|
FLAT FOOTED
|
TOUCH AC
| |
BASE
| |
ARMOR BONUS
| |
SHIELD BONUS
| |
DEX BONUS
| |
SIZE BONUS
| |
NATURAL ARMOR
| |
MISC BONUS
|
MISS CHANCE
|
% SPELL FAILURE
|
ARMOR CHECK
|
MAX DEX
|
SPELL RESIST
|
|
|
TOTAL
| |
BASE SAVE
| |
ABILITY MODIFIER
| |
MAGIC MODIFIER
| |
MISC MODIFIER
| |
TEMPORARY MODIFIER
| |
CONDITIONAL MODIFIERS
| FORTITUDE CON | +10 | = | 6 | + | 2 | + | 2 | + | 0 | + | | + | | REFLEX DEX | +13 | = | 6 | + | 5 | + | 2 | + | 0 | + | | WILL WIS | +15 | = | 11 | + | 1 | + | 5 | + | -2 | + | |
| | | | | | INITIATIVE
MODIFIER
| +9 | = | 5 | + | 4 |
TOTAL
| |
DEX MOD
| |
MISC
|
| |
GRAPPLE ATTACK BONUS | +14 | = | 13 | + | 1
| + | 0
| + | 0
| + |
| MELEE ATTACK BONUS | +14/9/4 | = | 13 | + | 1
| + | 0
| + | 0
| + |
| RANGED ATTACK BONUS | +18/13/8 | = | 13
| + | 5
| + | 0
| + | 0
| + |
| |
TOTAL
| |
BASE ATTACK
| |
ABILITY MODIFIER
| |
SIZE MODIFIER
| |
MISC MODIFIER
| |
TEMP MODIFIER
|
| | | | | | Weapons (SIZE/DMG TYPE) | Attack Bonus | Damage | Critical | Lbs | I2 | Crossbow, Aquatic, Masterwork (M/P) | | 1d8+1 | 19-20/x2 | 4 |
|
| | 0 – 59 ft | 60 – 119 ft | 120 – 179 ft | 180 – 239 ft | 240 – 299 ft | 19/14/9 | 17/12/7 | 15/10/5 | 13/8/3 | 11/6/1 | 300 – 359 ft | 360 – 419 ft | 420 – 479 ft | 480 – 539 ft | 540 – 599 ft | 9/4/-1 | 7/2/-3 | 5/0/-5 | 3/-2/-7 | 1/-4/-9 |
|
|
| I | +1 Trident (M/P) | 15/10/5 | 1d8+2 | x2 | 4 | Returning |
|
| I2 | +3 Trident (M/P) | 17/12/7 | 1d8+4 | x2 | 4 | Returning |
|
| I2 | +3 Trident (M/P) | | 1d8+4 | x2 | — | Returning |
|
| | 0 – 19 ft | 20 – 39 ft | 40 – 59 ft | 60 – 79 ft | 80 – 99 ft | 21/16/11 | 19/14/9 | 17/12/7 | 15/10/5 | 13/8/3 |
|
|
| I — Main hand (Primary) | w — Off hand (Secondary) | I2 — Two-handed |
|
|
| | | | | | | Armor (SIZE/WGT TYPE) | Armor Bonus | Max Dex | Armor Check | Spell Fail | Max Speed | Lbs | Sharkskin (M/L) | +3 | +6 | -1 | 10% | 30 ft | 15 |
|
|
|
| | | | | | | | | | | SKILLS | MAX RANKS 21/10.5 |
|
NAME
(KEY ABILITY) | TOT |
| RNK |
| ABL |
| MSC | w
| Appraise (Int) | 6 | = | 4 | + | 2 | |
| w
| Balance (Dex)* | 4 | = |
| + | 5 | – | 1
| w
| Bluff (Cha) | 13 | = | 10 | + | 3 | |
| w
| Climb (Str)* | 0 | = |
| + | 1 | – | 1
| w
| Concentration (Con) | 4 | = | 2 | + | 2 | |
| w
| Control Shape (Wis) | 1 | = |
| + | 1 | |
|
| Decipher Script (Int) | 5 | = | 3 | + | 2 | |
| w
| Diplomacy (Cha) | 5 | = |
| + | 3 | + | 2
|
| Disable Device (Int) | 25 | = | 21 | + | 2 | + | 2
| w
| Disguise (Cha) | 3 | = |
| + | 3 | |
| w
| Escape Artist (Dex)* | 27 | = | 21 | + | 5 | + | 1
| w
| Forgery (Int) | 2 | = |
| + | 2 | |
| w
| Gather Information (Cha) | 16 | = | 13 | + | 3 | |
| w
| Heal (Wis) | 1 | = |
| + | 1 | |
| w
| Hide (Dex)* | 17 | = | 13 | + | 5 | – | 1
| w
| Intimidate (Cha) | 5 | = |
| + | 3 | + | 2
| w
| Jump (Str)* | 2 | = | 2 | + | 1 | – | 1
|
| Knowledge–Local (Int) | 4 | = | 2 | + | 2 | |
| w
| Legacy Payment (Cha) | 3 | = |
| + | 3 | |
| w
| Listen (Wis) | 9 | = | 8 | + | 1 | |
| w
| Literacy () | 0 | = |
| + | 0 | |
| w
| Move Silently (Dex)* | 19 | = | 15 | + | 5 | – | 1
|
| Open Lock (Dex) | 28 | = | 21 | + | 5 | + | 2
| w
| Ride (Dex) | 5 | = |
| + | 5 | |
| w
| Search (Int) | 23 | = | 21 | + | 2 | |
| w
| Sense Motive (Wis) | 1 | = |
| + | 1 | |
|
| Spellcraft (Int) | 7 | = | 5 | + | 2 | |
| w
| Spot (Wis) | 10 | = | 9 | + | 1 | |
| w
| Survival (Wis) | 1 | = |
| + | 1 | |
| w
| Swim (Str)* | 10 | = | 3 | + | 1 | + | 6
|
| Use Magic Device (Cha) | 5 | = | 2 | + | 3 | |
| w
| Use Rope (Dex) | 5 | = |
| + | 5 | |
|
| | w Can be used untrained
| * Armor Check penalty | ** -1 per 5 lbs gear |
|
|
1st LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Accelerated Movement
| V,S,M | 14
| No
| 1 Swift Action
| Personal
| 1 round/level (D)
| None
|
| School of Transmutation / Swift. Balance, Climb, or Move silently at normal speed with no penalty on skill checks (CAdv142).
|
| Critical Strike
| V | 14
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits (CAdv145)
|
| Guided Shot
| V | 14
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. You ignore distance penalties with your ranged attack for 1 round (CAdv150).
|
| Instant Locksmith
| V,S | 14
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. Make Disable Device or Open Lock check at +2 as free action (CAdv153).
|
| True Strike
| V,F | 14
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Divination / Adds +20 bonus to your next attack roll (PH296).
|
2nd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Bear`s Endurance
| V,S,DF | 15
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)
|
| Cat`s Grace
| V,S,M | 15
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20)
|
| Eagle`s Splendor
| V,S,M/DF | 15
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The transmuted creature becomes more poised, articulate, and personally forceful. +4 to Charisma (PH225)
|
| Fox`s Cunning
| V,S,M/DF | 15
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The transmuted creature becomes smarter. +4 enhancement bonus to Intelligence (PH233).
|
| Owl`s Wisdom
| V,S,M/DF | 15
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)
|
3rd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Fly
| V,S,F/DF | 16
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The subject can fly at a speed of 60 feet (40 if it wears medium/heavy armor, or carries a medium/heavy load) (PH232)
|
| Gaseous Form
| S,M/DF | 16
| No
| 1 Action
| Touch
| 2 minutes/level (D)
| None
|
| School of Transmutation / The subject becomes insubstantial, misty, and translucent (PH234)
|
| Magic Weapon, Greater
| V,S,M/DF | 16
| Harmless/Obj
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| Will Negates
|
| School of Transmutation / +1 bonus/three levels (max +5) (PH251).
|
| Shrink Item
| V,S | 16
| Object
| 1 Action
| Touch
| Special; See Text
| Will Negates
|
| School of Transmutation / Object shrinks to 1/16 size (PH279).
|
4th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Arcane Eye
| V,S,M | 17
| No
| 10 Minutes
| Unlimited
| 1 minute/level (D)
| None
|
| School of Divination / You create an invisible magical sensor that sends you visual information, that travels at 30 feet per round (PH200)
|
| Enlarge Person, Mass
| V,S,M | 17
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| Fortitude Negates
|
| School of Transmutation / Causes instant growth of a humanoid creature (1 per level), increasing their size category to the next larger one(PH227)
|
| Know Vulnerabilities
| V,S | 17
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Negates
|
| School of Divination / You learn any special qualities, vulnerabilities, and resistances of the target [SC129]
|
| Stoneskin
| V,S,M | 17
| Harmless
| 1 Action
| Touch
| 10 minutes/level or until discharged
| Will Negates
|
| School of Abjuration / Stops blows, cuts, and slashes, gains DR 10/Adamantine (PH284).
|