0 LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Dawn
| V | 15
| Harmless
| 1 Swift
| 15 ft.
| Instantaneous
| Fortitude Negates
|
| School of Abjuration / [SC59] All sleeping creatures in the area affected are awakened.
|
| Detect Magic
| V,S | 15
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| V,S | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Know Direction
| V,S | 15
| No
| 1 Action
| Personal
| Instantaneous
| None
|
| School of Divination / You discern north (PH246).
|
| Light
| V,M/DF | 15
| No
| 1 Action
| Touch
| 10 minutes/level (D)
| None
|
| School of Evocation / Object shines like a torch (PH248).
|
| Mending
| V,S | 15
| Harmless/Obj
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Makes minor repairs on an object (PH253).
|
| Naturewatch
| S | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 10 minutes/level
| None
|
| School of Necromancy / This spell is identical to deathwatch, but only functions on animals and plants. (CD170)
|
| Purify Food and Drink
| V,S | 15
| Object
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Purifies 1 cu. Ft. /level of food or water (PH267).
|
| Read Magic
| V,S,F | 15
| -
| 1 Action
| Personal
| 10 minutes/level
| Will Negates
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
1st LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Bouyant Lifting
| S,DF | 16
| No
| 1 Immediate
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| None
|
| School of Evocation / Subjects are borne to the surface and float on liquid. [SC40]
|
| Cloudburst
| V,S | 16
| No
| 1 Round
| 400 ft.+40 ft./level
| 10 minutes/level (D)
| None
|
| School of Evocation / You cause clouds to gather and a heavy rain to fall. (CD158)
|
| Cure Light Wounds
| V,S | 16
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 1d8+1/level damage [max +5] (PH215)
|
| Endure Elements
| V,S | 16
| Yes
| 1 Action
| Touch
| 24 hours
| Will Negates
|
| School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
|
| Entangle
| V,S,DF | 16
| No
| 1 Action
| 400 ft.+40 ft./level
| 1 minute/level
| Reflex Partial
|
| School of Transmutation / Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227)
|
| Speak with Animals
| V,S | 16
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Divination / You can communicate with natural animals (PH281).
|
2nd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Barkskin
| V,S,DF | 17
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| None
|
| School of Transmutation / Grants a +2 enhancement bonus (+1/3 caster levels above 3rd, to a maximum of +5) to the creature`s natural armor (PH203)
|
| Cat`s Grace
| V,S,M | 17
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20)
|
| Creeping Cold
| V,S,F | 17
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Special; See Text
| Fortitude Half
|
| School of Transmutation / You turn the subject`s sweat to ice, creating blisters as the ice forms on & inside the skin. (CD159)
|
| Healing Sting
| V,S,M | 17
| Yes
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Necromancy / You deal 1d12 +1/level (max +10) neg energy and heal the same HP on a melee touch. (SC110)
|
| Saltray
| V,S | 17
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Partial
|
| School of Evocation / [SC179] Ray of salt crystals does 1d6/2lev, max 5d6, + save or be stunned 1 rd.
|
| Winter`s Embrace
| V,S | 17
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Fortitude Negates
|
| School of Evocation / (SC241) Target takes 1d8 cold damage per round on your turn. Save each rd.
|
3rd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Call Lightning
| V,S | 18
| Yes
| 1 Round
| 100 ft.+10 ft./level
| 1 minute/level
| Reflex Half
|
| School of Evocation / Once per round you may call down a 5-foot-wide bolt of lightning that deals 3d6 points of electricity damage (PH207)
|
| Capricious Zephyr
| V,S | 18
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Special; See text
|
| School of Evocation / [SC 43] Ball of wind and dust pushes foes (+6 bull rush; save or fall prone).
|
| Cure Moderate Wounds
| V,S | 18
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 2d8+1/level damage [max +10] (PH216)
|
| Great Thunderclap
| V,S,F | 18
| No
| 1 Action
| 100 ft.+10 ft./level
| Permanent
| See text
|
| School of Evocation / [SC107] Loud noise stuns (Will neg), deafens (Fort neg), and/or knocks prone (Ref neg).
|
| Thunderous Roar
| V,S,F | 18
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Special; See text
|
| School of Evocation / [SC220] Loud noise does 1d6/lvl sonic (max 5d6); F for 1/2dmg; R or knocked prone.
|
| Wood Shape, Greater
| V,S,M/DF | 18
| No
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Transmutation / Reshape wood into simple or complex forms [Custom]
|
4th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Arc of Lightning
| V,S,M/DF | 19
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Reflex Half
|
| School of Conjuration / A bolt of electricity arcs between 2 targets within range, doing 1d6/level (max 15d6) [CA 97]
|
| Dispel Magic
| V,S | 19
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)
|
| Eye of the Hurricane
| V,S | 19
| Yes
| 1 Action
| 40 ft.
| 1 round/level
| Special; See text
|
| School of Abjuration / Create hurricane-force winds that block ranged attacks and knock down foes. [SC86]
|
| Ice Storm
| V,S,M/DF | 19
| Yes
| 1 Round
| 400 ft.+40 ft./level
| 1 round
| None
|
| School of Evocation / Hail deals 3d6 Bludeoning damage plus 2d6 Cold damage. (PH243).
|
| Moon Bolt
| V,S | 19
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Special; See text
|
| School of Evocation / Strikes unerringly for 1d4STR/3 levels, max 5d4; undead Will save or helpless 1d4rds [SC 143]
|
| Scrying
| V,S,F/DF | 19
| Yes
| 1 Hour
| Special; See Text
| 1 minute/level
| Will Negates
|
| School of Divination / Spies on subject from a distance (PH274).
|
5th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Call Lightning Storm
| V,S | 20
| Yes
| 1 Round
| 400 ft.+40 ft./level
| 1 minute/level
| Reflex Half
|
| School of Evocation / As Call Lightning, except each bolt does 5d6 damage (5d10 if outdoors in stormy area) Up to 15 bolts (PH207).
|
| Cure Critical Wounds
| V,S | 20
| Harmless
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Conjuration / Cures 4d8 +1/level damage [max +20] (PH215)
|
| Freeze
| V,S,DF | 20
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Special; See Text
| Reflex Partial
|
| School of Conjuration / Target struck takes 2d6 cold damage; save or be encased in ice 1 round/2 levels + take 2d6/rd. [SC99]
|
| Ice Flowers
| V,S | 20
| No
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Reflex Half
|
| School of Transmutation / Freezes ground moisture to create dangerous shards/stones, 1d6/level max 15d6, half is cold damage. [SC119]
|
| Panacea
| V,S | 20
| Harmless
| 1 Action
| Touch
| Instantaneous
| Special; See text
|
| School of Conjuration / Cures most afflictions/conditions, heal 1d8+level. [SC152]
|
| Phantom Stag
| V,S | 20
| No
| 1 Action
| 0 ft.
| 1 hour/level (D)
| Special; See text
|
| School of Conjuration / You conjure a Large, corporeal stag like creature to bear you into combat or overland at great speed. (CD174)
|
6th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Dispel Magic, Greater
| V,S | 21
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Abjuration / Much like Dispel Magic, except it has a max +20 from caster level on the check, and can undo more effects (PH223)
|
| Find the Path
| V,S,F | 21
| No or Yes (Harmless)
| 3 Rounds
| Personal or touch
| 10 minutes/level
| None or Will Negates
|
| School of Divination / The target can find the shortest, most direct physical route to a specified destination (PH230)
|
| Miasma
| V,S,DF | 21
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Special; See Text
| Special; See text
|
| School of Evocation / You fill the subjects mouth & throat with unbreathable gas, preventing most actions. (CD168)
|
| Owl`s Wisdom, Mass
| V,S,M/DF | 21
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| Will Negates
|
| School of Transmutation / The transmuted creature(s) become wiser. +4 enhancement bonus to Wisdom (PH259)
|
| Resistance, Superior
| V,S,M/DF | 21
| Harmless
| 1 Action
| Touch
| 24 hours
| Will Negates
|
| School of Abjuration / Subject gains +6 on saving throws (SC174).
|
| Stonehold
| V,S | 21
| Object
| 1 Action
| 100 ft.+10 ft./level
| 1 day/level
| See text
|
| School of Conjuration / Stone arm springs from each 10` square, holds passers by [SC209]
|
7th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Aura of Vitality
| V,S | 22
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| Will Negates
|
| School of Transmutation / All subjects receive +4 STR, DEX, CON [SC18]
|
| Fire Storm
| V,S | 22
| Yes
| 1 Round
| 100 ft.+10 ft./level
| Instantaneous
| Reflex Half
|
| School of Evocation / The area is shot through with sheets of flame which do not harm natural vegetation or selected plant creatures (PH231)
|
| Heal
| V,S | 22
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Negates
|
| School of Conjuration / You channel positive energy into a creature, curing 10 points of damage/caster level (to a maximum of 150) (PH239)
|
| Sunbeam
| V,S,DF | 22
| Yes
| 1 Action
| 60 ft.
| Special; See Text
| Special; See text
|
| School of Evocation / Beam blinds and deals 4d6 damage (PH289).
|
| True Seeing
| V,S,M | 22
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Divination / See all things as they really are (PH296).
|
8th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Brilliant Aura
| V,S | 23
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Will Negates
|
| School of Transmutation / You limn your allies in a glowing nimbus transforming their attacks into brilliant energy. (SC39)
|
| Cure Serious Wounds, Mass
| V,S | 23
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 3d8 +1/level damage (Max +15) to multiple allies (PH216)
|
| Sunburst
| V,S,M/DF | 23
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Special; See text
|
| School of Evocation / Blinds all within globe and deals 6d6 damage (PH289).
|
| Unyielding Roots
| V,S,DF | 23
| Harmless
| 1 Action
| Touch
| 1 minute/level (D)
| Fortitude Negates
|
| School of Transmutation / Creature touched grows tree roots that anchor him to the ground & heals. (CD185)
|
9th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Cure Critical Wounds, Mass
| V,S | 24
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 4d8 +1/level damage (Max +20) to multiple allies (PH215)
|
| Foresight
| V,S,M/DF | 24
| No or Yes (Harmless)
| 1 Action
| Personal or touch
| 10 minutes/level
| None or Will Negates
|
| School of Divination / Once cast, you receive instantaneous warnings of impending danger or harm to the subject of the spell (PH233)
|
| Undermaster
| V,M | 24
| -
| 1 Action
| Personal
| 5 rounds
| None
|
| School of Transmutation / Gain various earth spells as spell-like abilities. [SC227]
|