| | | | | | |
ABILITY NAME | ABILITY SCORE | ABILITY MODIFIER | TEMPORARY SCORE | TEMPORARY MODIFIER | STR
| 14 | +2 |
|
| DEX
| 11 | +0 |
|
| CON
| 16 | +3 |
|
| INT
| 14 | +2 |
|
| WIS
| 18 | +4 |
|
| CHA
| 14 | +2 |
|
|
| | TOTAL |
WOUNDS/CURRENT HP
|
SUBDUAL DAMAGE
|
DAMAGE REDUCTION
|
HIT DIE TYPE
| | SPEED | HP | 77 |
|
|
| 8d8 | 30 | | | | | | | | | | | | | | | | | | | | | | | | | | |
AC | 18 | 18 | 10 | = | 10 | + | 5 | + | 0 | + | 0 | + | 0 | + | 3 | + | 0 | |
| | 20
| |
| |
| | 0
| | TOTAL | FLAT FOOTED | TOUCH AC
| | BASE | | ARMOR BONUS | | SHIELD BONUS | | DEX BONUS | | SIZE BONUS | | NATURAL ARMOR | | MISC BONUS | MISS CHANCE | SPELL FAILURE % | ARMOR CHECK | MAX DEX | SPELL RESIST. |
|
INITIATIVE |
+
0 | = | 0 | + | 0 | TOTAL | | DEX MOD | | MISC MOD |
| SAVING THROWS
| TOTAL | | BASE SAVE | | ABILITY MODIFIER | | MAGIC MODIFIER | | MISC MODIFIER | | TEMPORARY MODIFIER |
CONDITIONAL
MODIFIERS
| Fortitude Con | 9 | = | 6 | + | 3 | + | 0
| + | 0
| + |
| Reflex Dex | 2 | = | 2 | + | 0 | + | 0
| + | 0
| + |
| Will Wis | 10 | = | 6 | + | 4 | + | 0
| + | 0
| + |
|
|
|
TOTAL
| |
BASE
ATTACK BONUS
| |
ABILITY
MODIFIER
| |
SIZE
MODIFIER
| |
MISC
MODIFIER
| |
TEMPORARY
MODIFIER
| MELEE ATTACK BONUS
| +8/3 | = | 6 | + | 2
| + | 0
| + | 0
| + |
| RANGED ATTACK BONUS
| +6/1 | = | 6
| + | 0
| + | 0
| + | 0
| + |
| Grapple MODIFIER | +8 | = | 6 | + | 2
| + | 0
| + | 0
| + |
|
Longstaff, Masterwork | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +9/4
| 1d6+3
| x2
|
RANGE | WEIGHT | TYPE | SIZE | SPECIAL PROPERTIES | -
| 6 lbs.
| Bludgeoning
| Medium
|
|
+2 Silver, Pandemonic Greatspear | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +10/5
| 2d6+5
| x3
|
RANGE | WEIGHT | TYPE | SIZE | SPECIAL PROPERTIES | 10 ft.
| 9 lbs.
| Piercing
| Medium
|
|
Rhino Hide | TYPE | ARMOR BONUS | MAX DEX BONUS | Light
| +5
| 4
|
CHECK PENALTY | SPELL FAILURE | SPEED | WEIGHT | SPECIAL PROPERTIES | -1
| 20%
| 30 ft.
| 25 lbs.
|
|
|
| SKILLS | Max
Ranks
| 11/
5.5 |
|
| SKILL NAME | KEY ABILITY | TOTALL
|
| RANKS |
| ABILITY MOD |
| MISC MOD | n
| Appraise | Int
| 2 | = |
| + | 2
| + |
| n
| Balance* | Dex
| -1 | = |
| + | 0
| + | -1 | n
| Bluff | Cha
| 2 | = |
| + | 2
| + |
| n
| Climb* | Str
| 1 | = |
| + | 2
| + | -1 | n
| Concentration | Con
| 14 | = | 11 | + | 3
| + |
| n
| Control Shape | Wis
| 4 | = |
| + | 4
| + |
| n
| Craft (__________) | Int
| 0 | = |
| + | 2
| + | -2 | n
| Diplomacy | Cha
| 7 | = | 5 | + | 2
| + |
| n
| Disguise | Cha
| 2 | = |
| + | 2
| + |
| n
| Escape Artist* | Dex
| -1 | = |
| + | 0
| + | -1 | n
| Forgery | Int
| 2 | = |
| + | 2
| + |
| n
| Gather Information | Cha
| 2 | = |
| + | 2
| + |
|
| Handle Animal | Cha
| 8 | = | 6 | + | 2
| + |
| n
| Heal | Wis
| 10 | = | 6 | + | 4
| + |
| n
| Hide* | Dex
| -1 | = |
| + | 0
| + | -1 | n
| Intimidate | Cha
| 2 | = |
| + | 2
| + |
| n
| Jump* | Str
| 1 | = |
| + | 2
| + | -1 | n
| Legacy Payment | Cha
| 2 | = |
| + | 2
| + |
| n
| Listen | Wis
| 10 | = | 6 | + | 4
| + |
| n
| Literacy |
| 0 | = |
| + | 0
| + |
| n
| Move Silently* | Dex
| -1 | = |
| + | 0
| + | -1 | n
| Perform (Act) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Comedy) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Dance) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Keyboard Instruments) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Oratory) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Percussion) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Sing) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (String Instruments) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Weapon Drill) | Cha
| 2 | = |
| + | 2
| + |
| n
| Perform (Wind Instruments) | Cha
| 2 | = |
| + | 2
| + |
| n
| Ride | Dex
| 10 | = | 8 | + | 0
| + | 2 | n
| Search | Int
| 2 | = |
| + | 2
| + |
| n
| Sense Motive | Wis
| 4 | = |
| + | 4
| + |
|
| Spellcraft | Int
| 10 | = | 8 | + | 2
| + |
| n
| Spot | Wis
| 12 | = | 8 | + | 4
| + |
| n
| Survival | Wis
| 17 | = | 11 | + | 4
| + | 2 | n
| Swim* | Str
| 8 | = | 8 | + | 2
| + | -2 | n
| Use Rope | Dex
| 0 | = |
| + | 0
| + |
| Skills marked with
n can be used untrained. * armor check penalty, if any, applies. ** Double armor penalty
|
PREP | SPELL NAME | DC | SAVE | CAST TIME
| DURATION | RANGE |
0 LEVEL
|
| Create Water
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Conjuration
|
Desc:This spell generates wholesome, drinkable water, just like clean rain water (PH215)
|
| Dawn
| 14
| Fortitude Negates (Harmless)
| 1 Swift
| Instantaneous
| 15 ft.
|
Spell Resistance:Yes (harmless)
| Components:V
| School:Abjuration
|
Desc:[SC59] All sleeping creatures in the area affected are awakened.
|
| Detect Magic
| 14
| None
| 1 Action
| Concentration, up to 1 minute/level (D)
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Know Direction
| 14
| None
| 1 Action
| Instantaneous
| Personal
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:You discern north (PH246).
|
| Light
| 14
| None
| 1 Action
| 10 minutes/level (D)
| Touch
|
Spell Resistance:No
| Components:V, M/DF
| School:Evocation
|
Desc:Object shines like a torch (PH248).
|
| Purify Food and Drink
| 14
| Will Negates (Object)
| 1 Action
| Instantaneous
| 10 ft.
|
Spell Resistance:Yes (object)
| Components:V, S
| School:Transmutation
|
Desc:Purifies 1 cu. Ft. /level of food or water (PH267).
|
| Read Magic
| 14
| Will Negates (Object)
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S, F
| School:Divination
|
Desc:Read scrolls and spellbooks (PH269).
|
1st LEVEL
|
| Camouflage
| 15
| None
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S
| School:Transmutation
|
Desc:You change the coloring of your skin to match the environment around you. +10 circumstance bonus to Hide Checks. (CD157)
|
| Cure Light Wounds
| 15
| Will Half
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Conjuration
|
Desc:Cures 1d8+1/level damage [max +5] (PH215)
|
| Endure Elements
| 15
| Will Negates (Harmless)
| 1 Action
| 24 hours
| Touch
|
Spell Resistance:Yes
| Components:V, S
| School:Abjuration
|
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
|
| Produce Flame
| 15
| None
| 1 Action
| 1 minute/level (D)
| 0 ft.
|
Spell Resistance:Yes
| Components:V, S
| School:Evocation
|
Desc:1d6 +1/level damage (Max +5), touch or thrown (PH265).
|
| Sandblast
| 15
| Reflex Half
| 1 Action
| Instantaneous
| 10 ft.
|
Spell Resistance:Yes
| Components:V, S, DF
| School:Evocation
|
Desc:You fire a hail of hot sand from your fingers, dealing 1d6 points of nonlethal damage to creatures in the arc. (CD178)
|
| Shillelagh
| 15
| Will Negates (Object)
| 1 Action
| 1 minute/level
| Touch
|
Spell Resistance:Yes (object)
| Components:V, S, DF
| School:Transmutation
|
Desc:Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 minute/level (PH278).
|
2nd LEVEL
|
| Cat`s Grace
| 16
| Will Negates
| 1 Action
| 1 minute/level
| Touch
|
Spell Resistance:Yes
| Components:V, S, M
| School:Transmutation
|
Desc:The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20)
|
| Healing Sting
| 16
| None
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes
| Components:V, S, M
| School:Necromancy
|
Desc:You deal 1d12 +1/level (max +10) neg energy and heal the same HP on a melee touch. (SC110)
|
| Resist Energy
| 16
| Fortitude Negates (Harmless)
| 1 Action
| 10 minutes/level
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, DF
| School:Abjuration
|
Desc:Ignores first 10 damage from one energy type each round (PH272).
|
| Restoration, Lesser
| 16
| Will Negates (Harmless)
| 3 Round(s)
| Instantaneous
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Conjuration
|
Desc:Dispels magic ability penalty or repairs 1d4 ability damage (PH272).
|
| Splinterbolt
| 16
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, M
| School:Evocation
|
Desc:A long stream of splinters strikes a target in range (ranged touch atk) for 4d6,18/x3. Two streams @ 7th, three @ 11th.
|
3rd LEVEL
|
| Cure Moderate Wounds
| 17
| Will Half
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Conjuration
|
Desc:Cures 2d8+1/level damage [max +10] (PH216)
|
| Daylight
| 17
| None
| 1 Action
| 10 minutes/level (D)
| Touch
|
Spell Resistance:No
| Components:V, S
| School:Evocation
|
Desc:The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)
|
| Entangling Staff
| 17
| Yes (harmless, object)
| 1 Swift Action
| 1 round/level (D)
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, F
| School:Transmutation
|
Desc:Swift. Quarterstaff gains improved grab and can constrict grappled foes (CAdv147).
|
| Nature`s Purity
| 17
| None
| 1 Action
| Instantaneous
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V, S
| School:Evocation
|
Desc:Ray deals 2d6 force damage to undead and 5d6 to aberrations (LoM212).
|
| Remove Disease
| 17
| Fortitude Negates (Harmless)
| 1 Action
| Instantaneous
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S
| School:Conjuration
|
Desc:Cures all diseases affecting subject (PH271).
|
4th LEVEL
|
| Dispel Magic
| 18
| None
| 1 Action
| Instantaneous
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S
| School:Abjuration
|
Desc:Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)
|
| Freedom of Movement
| 18
| Will Negates (Harmless)
| 1 Action
| 10 minutes/level
| Personal or touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M, DF
| School:Abjuration
|
Desc:This spell enables you or a creature you touch to move and attack normally for the duration of the spell (PH233)
|
| Summon Nature`s Ally IV
| 18
| None
| 1 Round(s)
| 1 round/level (D)
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, DF
| School:Conjuration
|
Desc:Calls elemental or animal to fight for you (PH288).
|