0 LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Acid Splash
| V,S | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Conjuration / You fire a small orb of acid at a target dealing 1d3 points of damage (PH196)
|
| Arcane Mark
| V,S | 14
| No
| 1 Action
| 0 ft.
| Permanent
| None
|
| School of Universal / Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201)
|
| Dancing Lights
| V,S | 14
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute (D)
| None
|
| School of Evocation / Create up to four lights that resemble torches or glowing spheres of light, or one faintly glowing humanoid shape(PH216)
|
| Daze
| V,S,M | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round
| Will Negates
|
| School of Enchantment / This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions (PH217)
|
| Detect Magic
| V,S | 14
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| V,S | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Disrupt Undead
| V,S | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Necromancy / You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223)
|
| Flare
| V | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Negates
|
| School of Evocation / Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)
|
| Ghost Sound
| V,S,M | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| Will Disbelief (if interacted with)
|
| School of Illusion / Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235)
|
| Launch Bolt
| V,S,M | 14
| No
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Transmutation / You cause a crossbow bolt to fly at a target as if fired from a light crossbow. [SC130]
|
| Light
| V,M/DF | 14
| No
| 1 Action
| Touch
| 10 minutes/level (D)
| None
|
| School of Evocation / Object shines like a torch (PH248).
|
| Mage Hand
| V,S | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Concentration
| None
|
| School of Transmutation / 5-pound telekinesis (PH249).
|
| Mending
| V,S | 14
| Harmless/Obj
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Makes minor repairs on an object (PH253).
|
| Message
| V,S,F | 14
| No
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level
| None
|
| School of Transmutation / Whispered conversation at distance (PH253).
|
| Open/Close
| V,S,F | 14
| Object
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Negates
|
| School of Transmutation / Opens or closes small or light things (PH258).
|
| Prestidigitation
| V,S | 14
| No
| 1 Action
| 10 ft.
| 1 Hour
| Special; See text
|
| School of Universal / Performs minor tricks (PH264).
|
| Ray of Frost
| V,S | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Evocation / Ray deals 1d3 cold damage (PH269).
|
| Read Magic
| V,S,F | 14
| -
| 1 Action
| Personal
| 10 minutes/level
| Will Negates
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
| Repair Minor Damage
| V,S | 14
| No
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Transmutation /
|
| Resistance
| V,S,M/DF | 14
| Harmless
| 1 Action
| Touch
| 1 minute
| Will Negates
|
| School of Abjuration / Subject gains +1 on saving throws (PH272).
|
| Touch of Fatigue
| V,S,M | 14
| Yes
| 1 Action
| Touch
| 1 round/level
| Fortitude Negates
|
| School of Necromancy / You channel negative energy through your touch, fatiguing your target (PH294)
|
1st LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Alarm
| V,S,F/DF | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 2 hours/level (D)
| None
|
| School of Abjuration / Sounds a mental or audible alarm (or both) each time a creature (without the password) enters the emanation (PH197)
|
| Bigby`s Tripping Hand
| V,S,M | 15
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Reflex Negates
|
| School of Evocation / Hand makes a trip attack against target. [PHB2/103]
|
| Comprehend Languages
| V,S,M/DF | 15
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Divination / You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)
|
| Detect Aberration
| V,S | 15
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detect the presence of aberrations (LoM210).
|
| Expeditious Retreat, Swift
| V | 15
| -
| 1 Swift Action
| Personal
| 1 minute/level (D)
| None
|
| School of Transmutation / Swift. Your speed increases by 30 ft. for 1 round (CAdv149).
|
| Hold Portal
| V | 15
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute/level (D)
| None
|
| School of Abjuration / This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone (PH241)
|
| Identify
| V,S,M/DF | 15
| No
| 1 Hour
| Touch
| Instantaneous
| None
|
| School of Divination / Determines all features of magic item (PH243).
|
| Light of Lunia
| V,S | 15
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level or until discharged
| None
|
| School of Evocation / You glow w/silvery light; can discharge it at a target for 2d6 [SC132]
|
| Mage Armor
| V,S,F | 15
| No
| 1 Action
| Touch
| 1 hour/level (D)
| Will Negates
|
| School of Conjuration / Gives subject +4 armor bonus (PH249).
|
| Magic Missile
| V,S | 15
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Evocation / 1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251).
|
| Magic Weapon
| V,S,DF | 15
| Harmless/Obj
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / Weapon gains +1 bonus (PH251).
|
| Obscuring Mist
| V,S | 15
| No
| 1 Action
| 20 ft.
| 1 minute/level
| None
|
| School of Conjuration / Fog surrounds you (PH258).
|
| Orb of Sound, Lesser
| V,S | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Conjuration /
|
| Protection from Evil
| V,S,M/DF | 15
| Special
| 1 Action
| Touch
| 1 minute/level (D)
| Will Negates
|
| School of Abjuration / +2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
|
| Reduce Person
| V,S,M | 15
| Yes
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| Fortitude Negates
|
| School of Transmutation / Object or creature shrinks 1 size category (PH269).
|
| Scholar`s Touch
| V,S,M,F | 15
| -
| 1 Action
| Personal
| Concentration, up to 1 round/level
| None
|
| School of Divination / Read books in seconds.(RoD167)
|
| Shield
| V,S | 15
| -
| 1 Action
| Personal
| 1 minute/level (D)
| None
|
| School of Abjuration / Invisible disc gives cover, blocks magic missiles (PH278).
|
| Shocking Grasp
| V,S | 15
| Yes
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Evocation / Touch delivers 1d6/level electricity (Max 5d6) (PH279).
|
| Tenser`s Floating Disk
| V,S,M | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| None
|
| School of Evocation / 3-ft. diameter horizontal disc that holds 100 lb. /level (PH294).
|
| True Strike
| V,F | 15
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Divination / Adds +20 bonus to your next attack roll (PH296).
|
| Unseen Servant
| V,S,M | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| None
|
| School of Conjuration / Invisible force obeys your commands (PH297).
|
2nd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Arcane Lock
| V,S,M | 16
| No
| 1 Action
| Touch
| Permanent
| None
|
| School of Abjuration / An arcane lock spell cast upon a door, chest, or portal magically locks it and grants +10 to the objects BreakDC (PH200)
|
| Baleful Transposition
| V | 16
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Will Negates
|
| School of Conjuration / Two creatures connected by a solid object instantly swap positions. [SC23]
|
| Blade of Pain and Fear
| V,S,DF | 16
| Yes
| 1 Action
| 0 ft.
| 1 minute/level (D)
| Will Partial
|
| School of Evocation / Creates blade of gnashing teeth (LM63).
|
| Blast of Force
| V,S | 16
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Fortitude Partial
|
| School of Evocation / SC31: Ray deals 1d6/2 levels, max 5d6, + save or be knocked prone as if by bull rush.
|
| Detect Thoughts
| V,S,F/DF | 16
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| Will Negates
|
| School of Divination / You detect surface thoughts (PH220)
|
| Flaming Sphere
| V,S,M/DF | 16
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Reflex Negates
|
| School of Evocation / A burning globe of fire rolls in whichever direction you point and burns those it strikes (2d6 fire damage) (PH232)
|
| Fog Cloud
| V,S | 16
| No
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level
| None
|
| School of Conjuration / A bank of fog billows out from the point you designate, obscuring all sight, including darkvision, beyond 5 feet (PH232)
|
| Force Ladder
| V,S,F | 16
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| None
|
| School of Evocation / Brings into being an immobile transparent ladder of force 2 feet wide x 10-60 ft long. (SC97)
|
| Glitterdust
| V,S,M | 16
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Will Negates (Blinding Only)
|
| School of Conjuration / A cloud of golden particles covers everything in the area, blinding creatures and visibly outlining the invisible (PH236
|
| Gust of Wind
| V,S | 16
| Yes
| 1 Action
| 60 ft.
| 1 round
| Fortitude Negates
|
| School of Evocation / Creates a severe blast of air (50 mph) knocking down and/or blowing back all creatures in its path (PH238)
|
| Knock
| V | 16
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Transmutation / Opens locked or magically sealed door (PH246).
|
| Melf`s Acid Arrow
| V,S,M,F | 16
| No
| 1 Action
| 400 ft.+40 ft./level
| 1 round +1 round/3 levels
| None
|
| School of Conjuration / Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels (PH253).
|
| Pressure Sphere
| V,S | 16
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Fortitude Half
|
| School of Evocation / Causes the water around a target to take on the terrible, bone-crushing pressure of the deepest ocean (SW120)
|
| Rainbow Beam
| V,S,F | 16
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Evocation / SC165: Ray dazzles target, does d12/3 levels dmg (max 5d12). Energy type varies, d8 (see spell table).
|
| Scorch
| V,S,F | 16
| Yes
| 1 Action
| 30 ft.
| Instantaneous
| Reflex Half
|
| School of Evocation / SC181: Line of fire does 1d8/2 levels, max 5d8, to each target in the line.
|
| See Invisibility
| V,S,M | 16
| -
| 1 Action
| Personal
| 10 minutes/level (D)
| None
|
| School of Divination / Reveals invisible creatures or objects (PH275).
|
| Summon Monster II
| V,S,F/DF | 16
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH286).
|
| Web
| V,S,M | 16
| No
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level (D)
| Special; See text
|
| School of Conjuration / Fills 20-ft. radius spread with sticky spider webs (PH301).
|
3rd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Bands of Steel
| V,S,M | 17
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Reflex Partial
|
| School of Conjuration /
|
| Chain Missile
| V,S | 17
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| None
|
| School of Evocation / Up to 10 missiles (d4+1) to primary target; 1d4+1 each to secondary targets (SC 44).
|
| Dispel Magic
| V,S | 17
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)
|
| Dragonskin
| S,M | 17
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Transmutation / +1 Nat Armor/2 levels, ER10 to a chosen energy type (acid/cold/fire/elect). [SC73]
|
| Fly
| V,S,F/DF | 17
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The subject can fly at a speed of 60 feet (40 if it wears medium/heavy armor, or carries a medium/heavy load) (PH232)
|
| Haste
| V,S,M | 17
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Fortitude Negates
|
| School of Transmutation / The transmuted creatures move and act more quickly than normal, gaining +1 AC, Attacks, and Reflex Saves (PH239)
|
| Leomund`s Tiny Hut
| V,S,M | 17
| No
| 1 Action
| 20 ft.
| 2 hours/level (D)
| None
|
| School of Evocation / Creates shelter for 9 creatures (PH247).
|
| Magic Circle against Evil
| V,S,M/DF | 17
| Special
| 1 Action
| Touch
| 10 minutes/level
| Will Negates
|
| School of Abjuration / As protection spells, but 10-ft. radius and 10 min/level (PH249).
|
| Phantom Steed
| V,S | 17
| No
| 10 Minutes
| 0 ft.
| 1 hour/level (D)
| None
|
| School of Conjuration / Magical horse appears for 1 hour/level (PH260).
|
| Resonating Bolt
| V,S | 17
| Yes
| 1 Action
| 60 ft.
| Instantaneous
| Reflex Half
|
| School of Evocation /
|
| Shatterfloor
| V,S,F | 17
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Reflex Half
|
| School of Evocation / Creatures in the area take 1d4/level sonic damage (max 10d4); terrain becomes difficult [SC188]
|
| Sound Lance
| V,S | 17
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Fortitude Half
|
| School of Evocation / Projectile of sonic energy does 1d8/level, max 10d8. [SC196]
|
| Stinking Cloud
| V,S,M | 17
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Special; See text
|
| School of Conjuration / Nauseating vapors affect living creatures while they are in the cloud and for 1d4+1 rounds after exiting (PH284).
|
| Summon Monster III
| V,S,F/DF | 17
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH286).
|
| Tongues
| V,M/DF | 17
| No
| 1 Action
| Touch
| 10 minutes/level
| Will Negates
|
| School of Divination / Speak any language (PH294).
|
| Unseen Crew
| V,S,M | 17
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 12 hours
| None
|
| School of Conjuration / As unseen servant except creates one invisible sailor per level. (Custom)
|
| Water Breathing
| V,S,M/DF | 17
| Harmless
| 1 Action
| Touch
| Special; See Text
| Will Negates
|
| School of Transmutation / Subjects can breathe underwater (PH300).
|
4th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Bigby`s Disrupting Hand
| V,S,F | 18
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 minute (D)
| None
|
| School of Evocation / As Bigby`s Interposing; targets 1 subject and punches whenever they cast a spell. [PHB2/102]
|
| Dimension Door
| V | 18
| Object
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| None and Will Negates
|
| School of Conjuration / You instantly transfer yourself from your current location to any other spot within range (PH221)
|
| Dimensional Anchor
| V,S | 18
| Object
| 1 Action
| 100 ft.+10 ft./level
| 1 minute/level
| None
|
| School of Abjuration / Any creature or object struck by the ray is covered with a shimmering field that blocks extradimensional travel (PH221)
|
| Evard`s Black Tentacles
| V,S,M | 18
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level (D)
| None
|
| School of Conjuration / Conjures a field of rubbery black tentacles, which grasp and entwine around creatures that enter the area (PH228)
|
| Freedom of Movement
| V,S,M,DF | 18
| Harmless
| 1 Action
| Personal or touch
| 10 minutes/level
| Will Negates
|
| School of Abjuration / This spell enables you or a creature you touch to move and attack normally for the duration of the spell (PH233)
|
| Isaac`s Lesser Missile Storm
| V,S,F | 18
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Evocation / Up to 10 magic missiles hit creatures in an area (custom)
|
| Leomund`s Secure Shelter
| V,S,M,F;SeeText | 18
| No
| 10 Minutes
| 25 ft.+5 ft./2 levels
| 2 hours/level (D)
| None
|
| School of Conjuration / Creates sturdy cottage (PH247).
|
| Locate Creature
| V,S,M | 18
| No
| 1 Action
| 400 ft.+40 ft./level
| 10 minutes/level
| None
|
| School of Divination / Indicates direction to familiar creature (PH249).
|
| Mirror Image, Greater
| V,S | 18
| -
| 1 Immediate Action
| Personal; See Text
| 1 minute/level (D)
| Special; See text
|
| School of Illusion / As Mirror Image, but +1 duplicate each subsequent round (max 8 concurrent) [PH2-120]
|
| Orb of Cold
| V,S | 18
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Partial
|
| School of Conjuration /
|
| Otiluke`s Dispelling Screen
| V,S,M | 18
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| None
|
| School of Abjuration /
|
| Otiluke`s Resilient Sphere
| V,S,M | 18
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| Reflex Negates
|
| School of Evocation / Force globe protects but traps one subject (PH258).
|
| Polymorph
| V,S,M | 18
| No
| 1 Action
| Touch
| 1 minute/level (D)
| None
|
| School of Transmutation / You assume a new form (PH263).
|
| Rainbow Blast
| V,S,M | 18
| Yes
| 1 Action
| 120 ft.
| Instantaneous
| Reflex Half
|
| School of Evocation / Deals 1d6 damage from each of the 5 energy types at once. [SC165]
|
| Scrying
| V,S,F/DF | 18
| Yes
| 1 Hour
| Special; See Text
| 1 minute/level
| Will Negates
|
| School of Divination / Spies on subject from a distance (PH274).
|
| Solid Fog
| V,S,M | 18
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute/level
| None
|
| School of Conjuration / Blocks vision and slows movement (PH281).
|
| Stoneskin
| V,S,M | 18
| Harmless
| 1 Action
| Touch
| 10 minutes/level or until discharged
| Will Negates
|
| School of Abjuration / Stops blows, cuts, and slashes, gains DR 10/Adamantine (PH284).
|
| Summon Monster IV
| V,S,F/DF | 18
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH286).
|
| Vortex of Teeth
| V,S,M | 18
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level (D)
| None
|
| School of Evocation / A huge school of transparent force piranhas fills the area doing 3d8/rd. [SC232]
|
5th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Ball Lightning
| V,S,M | 19
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Permanent
| Reflex Negates
|
| School of Evocation / You create a 5-foot-dia ball of electricity that rolls as you point, doing 1d6/level (max15). [SC23]
|
| Blackwater Tentacle
| V,S,M | 19
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| Fortitude Negates
|
| School of Conjuration / You create a tentacle of evil blackwater that attacks as you direct, 2c8+level. [SW114]
|
| Break Enchantment
| V,S | 19
| No
| 1 Minute
| 25 ft.+5 ft./2 levels
| Instantaneous
| Special; See text
|
| School of Abjuration / This spell frees victims from enchantments, transmutations, and curses (even instantaneous effects) (PH207)
|
| Dragon Ally, Lesser
| V,XP | 19
| No
| 10 Minutes
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Conjuration / Exchange services with a 9 HD dragon (Drac111).
|
| Moonbow
| V,S,M | 19
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Evocation / Motes of electricity can be directed at targets, 1d6/2 levels [SC144]
|
| Reciprocal Gyre
| V,S,M | 19
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Will Half, then Fortitude Negates; See text
|
| School of Abjuration /
|
| Teleport
| V | 19
| Special
| 1 Action
| Personal and Touch
| Instantaneous
| None and Will Negates
|
| School of Conjuration / Instantly transports you anywhere (PH292).
|
| Wall of Force
| V,S,M | 19
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Evocation / Wall is immune to damage (PH298).
|
| Wall of Stone
| V,S,M/DF | 19
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Special; See text
|
| School of Conjuration / Creates a stone wall that can be shaped (PH299).
|
6th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Acid Storm
| V,S,M | 20
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Reflex Half
|
| School of Conjuration / Creates a dark green cloud of acid rain that deals 1d6 acid/level (SC7)
|
| Bigby`s Forceful Hand
| V,S,F | 20
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| None
|
| School of Evocation / As Bigby`s interposing hand, except that the forceful hand pursues and pushes away the opponent you designate (PH204)
|
| Dispel Magic, Greater
| V,S | 20
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Abjuration / Much like Dispel Magic, except it has a max +20 from caster level on the check, and can undo more effects (PH223)
|
| Fire Spiders
| V,S,M | 20
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Reflex Half
|
| School of Conjuration / Tiny fire elementals appear and attack for 4d6/rd. (SC92)
|
| Fires of Purity
| V,S,DF | 20
| Harmless
| 1 Action
| Touch
| 1 round/level
| Special; See text
|
| School of Evocation / The creature touched bursts into magical flames that harm others not them. (CD165)
|
| Globe of Invulnerability
| V,S,M | 20
| No
| 1 Action
| 10 ft.
| 1 round/level (D)
| None
|
| School of Abjuration / An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of 4th level or lower(PH236)
|
| Isaac`s Greater Missile Storm
| V,S,F | 20
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Evocation / Up to 20 magic missiles hit creatures in an area (custom)
|
| Summon Monster VI
| V,S,F/DF | 20
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH287).
|
| Tenser`s Transformation
| V,S,M | 20
| -
| 1 Action
| Personal
| 1 round/level
|
|
| School of Transmutation / You gain +4 to Strength, Dexterity, Constitution, and AC. You gain +5 to Fortitude Saves (PH294).
|
| Wall of Iron
| V,S,M | 20
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Special; See text
|
| School of Conjuration / 30 hp/four levels; can topple onto foes (PH299).
|
7th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Antimagic Ray
| V,S,M | 21
| Object
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Will Negates
|
| School of Abjuration / Target loses all magical powers (Drac109).
|
| Ghostform
| V,S | 21
| -
| 1 Action
| Personal
| 1 round/level (D)
| None
|
| School of Transmutation /
|
| Mordenkainen`s Sword
| V,S,F | 21
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Evocation / Floating magic blade strikes opponents. (PH256).
|
| Plane Shift
| V,S,F | 21
| Yes
| 1 Action
| Touch
| Instantaneous
| Will Negates
|
| School of Conjuration / Up to eight subjects travel to another plane (PH262).
|
| Prismatic Spray
| V,S | 21
| Yes
| 1 Action
| 60 ft.
| Instantaneous
| Special; See text
|
| School of Evocation / Rays hit subjects with variety of effects (PH264).
|
| Stun Ray
| V,S,M | 21
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1d4+1 rounds
| Special; See text
|
| School of Conjuration / Ray stuns enemy 1d4+1 rounds; save = 1 round only [SC211]
|
| Submerge Ship
| V,S,F | 21
| No
| 10 Minutes
| Touch
| 1 hour/level
| None
|
| School of Evocation / Ship can sail under the water at 60. [SC211]
|
| Summon Monster VII
| V,S,F/DF | 21
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH287).
|
| Teleport, Greater
| V | 21
| Special
| 1 Action
| Personal and Touch
| Instantaneous
| None and Will Negates
|
| School of Conjuration / As teleport, but no off-target arrival (PH293).
|
| Waterspout
| V,S,DF | 21
| No
| 1 Round
| 400 ft.+40 ft./level
| 1 round/level
| Reflex Negates
|
| School of Conjuration / Causes water to rise up into a whirling, cylindrical column that looks like a tornado made of water (SW124)
|
8th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Clone
| V,S,M,F | 22
| No
| 10 Minutes
| 0 ft.
| Instantaneous
| None
|
| School of Necromancy / Makes an inert duplicate of a creature. When the original individual is slain, its soul transfers to the clone (PH210)
|
| Depthsurge
| V,S,M | 22
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Fortitude Partial
|
| School of Evocation / The water within the area suddenly explodes outward in a massive surge as if driven by a powerful explosion (SW115)
|
| Discern Location
| V,S,DF | 22
| No
| 10 Minutes
| Unlimited
| Instantaneous
| None
|
| School of Divination / Nothing short of the intervention of a deity keeps you from learning the location of an individual or object (PH222)
|
| Field of Icy Razors
| V,S,F | 22
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Reflex Partial
|
| School of Evocation / Ice crystal cause 1d6/level, half cold/half slashing; may slow. [SC90]
|
| Iron Body
| V,S,M/DF | 22
| -
| 1 Action
| Personal
| 1 minute/level (D)
| None
|
| School of Transmutation / Your body becomes living iron (PH245).
|
| Maze
| V,S | 22
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Special; See Text
| None
|
| School of Conjuration / Traps subject in extradimensional maze (PH252).
|
| Otiluke`s Telekinetic Sphere
| V,S,M | 22
| Object
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level (D)
| Reflex Negates
|
| School of Evocation / As Otiluke`s resilient sphere, but you move sphere telekinetically (PH259).
|
| Shout, Greater
| V,S,F | 22
| Object
| 1 Action
| 60 ft.
| Instantaneous
| Special; See text
|
| School of Evocation / Deafens all within cone and deals 10d6 damage (PH279).
|
| Summon Monster VIII
| V,S,F/DF | 22
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH288).
|
| Wall of Dispel Magic, Greater
| V,S,F | 22
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| None
|
| School of Abjuration / Creatures passing through the wall are subject to Greater Dispel Magic [SC233]
|
9th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Summon Monster IX
| V,S,F/DF | 23
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls outsider to fight for you (PH286).
|
| Time Stop
| V | 23
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Transmutation / You act freely for 1d4+1 rounds (PH294).
|
| Utterdark
| V,S,M/DF | 23
| No
| 3 Rounds
| 25 ft.+5 ft./2 levels
| 1 hour/level
| None
|
| School of Conjuration / 100-ft./level radius of darkness that evil creatures can see through (LoM213).
|
| Wish
| V,XP | 23
| Yes
| 1 Action
| Special; See Text
| Special; See Text
| Special; See text
|
| School of Universal / By Simply speaking aloud, you can alter reality to better suit you. (PH302).
|