| | | | | | | | | |
Equipment Description | Value Each | Qty | Lbs | Equipment Description | Value Each | Qty | Lbs |
y | Alchemist`s lab | 500 g | 1 | (40) | ° | Alchemist`s fire | 20 g | 1 | 1 |
y | Alchemists`s tools | 5 g | 1 | (5) | ° | Crossbow, Aquatic, Masterwork | 800 g | 1 | 4 |
y | Backpack | 2 g | 1 | 2 | ° | Dagger | 2 g | 1 | 1 |
y | Bedroll | 1 s | 1 | 5 | ° | Tanglefoot bag | 50 g | 1 | 4 |
y | Coin: gp (256) | 256 g | 1 | (5.1) | ° | Throwing knife, Masterwork | 302 g | 1 | 1 |
y | Coin: sp (9) | 9 s | 1 | (0.2) | ° | Thunderstone | 30 g | 1 | 1 |
y | Pouch, belt (2) | 2 g | 1 | 1 | ° | Trident | 15 g | 1 | 4 |
y | Spell component pouch | 5 g | 1 | 2 | ¬ | Amulet of Natural Armor +1 | 2,000 g | 1 | — |
y | Sunrod (6) | 12 g | 1 | 6 | ¬ | Bracers of Armor +3 | 9,000 g | 1 | 1 |
¡ | Ring of Protection +2 | 8,000 g | 1 | — | ¬ | Pearl of Power, 1st-Level Spell | 1,000 g | 1 | — |
b | Scroll of Charm Monster (CL7), Dimension Door (7) | 1,400 g | 1 | — |
|
b | Scroll of Dispel Magic (CL7) | 525 g | 1 | — |
|
b | Scroll of Magic Weapon (CL1), See Invisibility (3) | 175 g | 1 | — |
|
b | Scroll of Sleep (CL7), Silent Image (7) | 350 g | 1 | — |
|
! | Wand of Dispel Magic (CL7) (Charges: 47) | 14,805 g | 1 | — |
|
! | Wand of Identify (CL1) (Charges: 22) | 2,530 g | 1 | — |
|
| | | | | | |
| Carried Weight 33 lbs | 1-38 | 39-76 | 77-115 | 115 | 230 | 575 | Light | Medium | Heavy | Over Head | Off Grnd | Push Drag |
| u Armor | ² Gem|Art | y Goods | 6 Potion | ¡ Ring | d Rod | b Scroll | v Shield | f Staff | ! Wand | ° Weapon | ¬ Wondrous |
|
0 LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Arcane Mark
| V,S | 14
| No
| 1 Action
| 0 ft.
| Permanent
| None
|
| School of Universal / Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201)
|
| Dancing Lights
| V,S | 14
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute (D)
| None
|
| School of Evocation / Create up to four lights that resemble torches or glowing spheres of light, or one faintly glowing humanoid shape(PH216)
|
| Daze
| V,S,M | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round
| Will Negates
|
| School of Enchantment / This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions (PH217)
|
| Detect Magic
| V,S | 14
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| V,S | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Disrupt Undead
| V,S | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Necromancy / You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223)
|
| Flare
| V | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Negates
|
| School of Evocation / Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)
|
| Ghost Sound
| V,S,M | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| Will Disbelief (if interacted with)
|
| School of Illusion / Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235)
|
| Light
| V,M/DF | 14
| No
| 1 Action
| Touch
| 10 minutes/level (D)
| None
|
| School of Evocation / Object shines like a torch (PH248).
|
| Mage Hand
| V,S | 14
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Concentration
| None
|
| School of Transmutation / 5-pound telekinesis (PH249).
|
| Mending
| V,S | 14
| Harmless/Obj
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Makes minor repairs on an object (PH253).
|
| Message
| V,S,F | 14
| No
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level
| None
|
| School of Transmutation / Whispered conversation at distance (PH253).
|
| Open/Close
| V,S,F | 14
| Object
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Negates
|
| School of Transmutation / Opens or closes small or light things (PH258).
|
| Prestidigitation
| V,S | 14
| No
| 1 Action
| 10 ft.
| 1 Hour
| Special; See text
|
| School of Universal / Performs minor tricks (PH264).
|
| Ray of Frost
| V,S | 14
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Evocation / Ray deals 1d3 cold damage (PH269).
|
| Read Magic
| V,S,F | 14
| -
| 1 Action
| Personal
| 10 minutes/level
| Will Negates
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
| Resistance
| V,S,M/DF | 14
| Harmless
| 1 Action
| Touch
| 1 minute
| Will Negates
|
| School of Abjuration / Subject gains +1 on saving throws (PH272).
|
1st LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Animate Water
| V,S,M | 15
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| Concentration, up to 1 minute/level (D)
| None
|
| School of Transmutation /
|
| Cobra`s Breath
| S,M | 15
| No
| 1 Action
| 10 ft.
| Instantaneous
| Fortitude Negates
|
| School of Transmutation /
|
| Detect Aberration
| V,S | 15
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detect the presence of aberrations (LoM210).
|
| Elemental Burst
| V,S | 15
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Special; See text
|
| School of Evocation /
|
| Endure Elements
| V,S | 15
| Yes
| 1 Action
| Touch
| 24 hours
| Will Negates
|
| School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
|
| Identify
| V,S,M/DF | 15
| No
| 1 Hour
| Touch
| Instantaneous
| None
|
| School of Divination / Determines all features of magic item (PH243).
|
| Magic Missile
| V,S | 15
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Evocation / 1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251).
|
| Obscuring Mist
| V,S | 15
| No
| 1 Action
| 20 ft.
| 1 minute/level
| None
|
| School of Conjuration / Fog surrounds you (PH258).
|
| Scales of the Lizard
| V,S,F | 15
| -
| 1 Action
| Personal
| 1 minute
| None
|
| School of Transmutation /
|
| Shield
| V,S | 15
| -
| 1 Action
| Personal
| 1 minute/level (D)
| None
|
| School of Abjuration / Invisible disc gives cover, blocks magic missiles (PH278).
|
| True Strike
| V,F | 15
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Divination / Adds +20 bonus to your next attack roll (PH296).
|
| Unseen Servant
| V,S,M | 15
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| None
|
| School of Conjuration / Invisible force obeys your commands (PH297).
|
2nd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Blur
| V | 16
| Harmless
| 1 Action
| Touch
| 1 minute/level (D)
| Will Negates
|
| School of Illusion / Subject`s outline appears blurred, shifting and wavering; the distortion grants concealment (20% miss chance) (PH206)
|
| Ice Knife
| S,M | 16
| Yes
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Special; See text
|
| School of Conjuration /
|
| Knock
| V | 16
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Transmutation / Opens locked or magically sealed door (PH246).
|
| Lightning Blade
| V,S | 16
| Yes
| 1 Action
| Touch
| 1 minute or until discharged
| None
|
| School of Evocation /
|
| Pressure Sphere
| V,S | 16
| Yes
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| Fortitude Half
|
| School of Evocation / Causes the water around a target to take on the terrible, bone-crushing pressure of the deepest ocean (SW120)
|
| Resist Energy
| V,S,DF | 16
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| Fortitude Negates
|
| School of Abjuration / Ignores first 10 damage from one energy type each round (PH272).
|
| See Invisibility
| V,S,M | 16
| -
| 1 Action
| Personal
| 10 minutes/level (D)
| None
|
| School of Divination / Reveals invisible creatures or objects (PH275).
|
3rd LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Dispel Magic
| V,S | 17
| No
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
|
| School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)
|
| Favorable Wind
| V,S | 17
| No
| 1 Action
| 60 ft.
| 10 minutes/level (D)
| Fortitude Negates
|
| School of Evocation / Produce a stream of wind that can fill a ship`s sails (SW116)
|
| Haste
| V,S,M | 17
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Fortitude Negates
|
| School of Transmutation / The transmuted creatures move and act more quickly than normal, gaining +1 AC, Attacks, and Reflex Saves (PH239)
|
| Steam Breath
| V,S,M | 17
| Yes
| 1 Round
| 30 ft.
| Instantaneous
| Reflex Half
|
| School of Evocation /
|
| Stinking Cloud
| V,S,M | 17
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Special; See text
|
| School of Conjuration / Nauseating vapors affect living creatures while they are in the cloud and for 1d4+1 rounds after exiting (PH284).
|
4th LEVEL
|
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Scrying
| V,S,F/DF | 18
| Yes
| 1 Hour
| Special; See Text
| 1 minute/level
| Will Negates
|
| School of Divination / Spies on subject from a distance (PH274).
|
| Solid Fog
| V,S,M | 18
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute/level
| None
|
| School of Conjuration / Blocks vision and slows movement (PH281).
|