Daneth's Gloves
A lawful good monk who wears Daneth's Gloves gains the following benefits:
+2 on all attack and damage rolls for unarmed strikes, including flurry of blows
Adaptive Flurry: When executing a flurry of blows, each blow after the first gains a +2 adjustment bonus on the attack roll for each consecutive previous blow that failed to hit. (Example: the first blow is at +2; if that misses, the second is at +4; if that also misses the third blow is at +6; etc.) The attack bonus resets to +2 upon a successful hit and only applies to attacks against the same opponent.
Adaptive Strike: When you hit an opponent with your unarmed strike and the damage is reduced by damage reduction, the gloves adapt to take on the property necessary to overcome that damage reduction. For instance, if you hit a creature with DR10/silver the gloves adapt so that subsequent attacks are treated as if made with a silver weapon. If the opponent's DR requires multiple properties to overcome (ie, DR10/cold iron + good) the gloves take on one property with each hit until they have fully adapted. The adaptation lasts until the end of that encounter or until you hit an opponent with different DR properties (which causes the gloves to adapt to that opponent).