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Campaign NotebookThis is the repository of special items, classes, abilities, and other miscellany that comes up during the campaign. It's here primarily so I can point players to this area instead of searching for another copy of an email I may have sent months ago. Links to various documents of interest will appear on this page. Broader topics are in separate sections accessible through the menu on your left. (The Prestige Class and Feats material that used to be here has been moved to the House Rules page of the Campaign Guide.)
Weird SymbolsEach of the parties has encountered an odd symbol in their first adventure. Group 1 discovered this symbol on the altar cloth in the herbalist shop (Help Wanted). The cloth is finely woven and of exceptional quality. It was accompanied by blood red candles in platinum candlesticks. None of the party recognized the symbol. It has since been connected to the Servants of the Beast Below.
This medallion was taken by Group 2 from the body of the mutant sahaugin leader during their defense of the village of Stearns (No Good Deed). The medallion is quite worn and appears to be very old. Vondran noted that sahaugin are not known for metalworking and suggested that it was a tribal symbol of some sort, probably captured from someone else. The same party later discovered another of these medals around the neck of a 4-armed sahaugin cleric (The Hunted).
Old Records and Journals
Intergroup MeetingsThe parties were all summoned to an intergroup meeting at the Adventurer's Guild on 5 Norstan and it appears likely that there will be more such meetings. Minutes will be posted here.
Research Notes
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